What's the Story? Blizzard Entertainment Panel


 Humanities Center     Apr 20 2016 | 6:00 PM - 8:00 PM The Cove, 5141 California Ave

Blizzard Campus, Irvine
What's the Story? A Conversation with Blizzard Entertainment


Founded by UCLA alums and located in Irvine, CA, Blizzard Entertainment is the creator of such critically-acclaimed game titles as World of Warcraft, Diablo, and Starcraft. “What’s the Story?” is a panel featuring Blizzard lead writer Brian Kindregan, Blizzard level designerand  UCI Film and Media Studies alum Tim Fujeda-Feldman, and UCI Chancellor’s Professor of English Jonathan Alexander, moderated by Peter Krapp, Professor and Chair of Film and Media Studies.

Their discussion will explore how stories are told across multiple platforms in multiplayer games. How is creative story-telling an integral part of game design and user experience? What kinds of skills do Brian and Tim use on the job, and how did they get them? And more broadly, how are young people using games to manage new forms of information retrieval and dissemination while practicing multimodal forms of communication and community building?

Event begins at 6:00 pm in The Cove, UCI’s new applied innovation space. Shuttle service from the Flagpoles at 5:40.

Brian T. Kindregan is a Blizzard Entertainment lead writer. He was one of the writers involved with Mass Effect 2. Kindregan is currently working on lore development for Blizzard's Diablo series.[3] He has also written for Blizzard's Warcraft series.

Tim Fujieda-Feldman is a level designer at Blizzard, which means that he helps create missions and content for games. He contributed to “Starcraft II: Legacy of the Void.” Tim graduated from UCI with a BA in Film and Media Studies. You can read more about Tim in this School of Humanities interview.

Jonathan Alexander is Chancellor’s Professor of English at UCI. His areas of teaching and research include young adult fiction, new media, and science fiction.

Peter Krapp is professor of Film and Media Studies and a faculty affiliate of the Donald Bren School of Information and Computer Science. His teaching and research areas include digital culture, media history, and games and simulations.

RSVP